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 Akrotiri


Israel-Hamas war through Telegram, Reddit and Twitter

Antonakaki, Despoina, Ioannidis, Sotiris

arXiv.org Artificial Intelligence

The Israeli-Palestinian conflict started on 7 October 2023, have resulted thus far to over 48,000 people killed including more than 17,000 children with a majority from Gaza, more than 30,000 people injured, over 10,000 missing, and over 1 million people displaced, fleeing conflict zones. The infrastructure damage includes the 87\% of housing units, 80\% of public buildings and 60\% of cropland 17 out of 36 hospitals, 68\% of road networks and 87\% of school buildings damaged. This conflict has as well launched an online discussion across various social media platforms. Telegram was no exception due to its encrypted communication and highly involved audience. The current study will cover an analysis of the related discussion in relation to different participants of the conflict and sentiment represented in those discussion. To this end, we prepared a dataset of 125K messages shared on channels in Telegram spanning from 23 October 2025 until today. Additionally, we apply the same analysis in two publicly available datasets from Twitter containing 2001 tweets and from Reddit containing 2M opinions. We apply a volume analysis across the three datasets, entity extraction and then proceed to BERT topic analysis in order to extract common themes or topics. Next, we apply sentiment analysis to analyze the emotional tone of the discussions. Our findings hint at polarized narratives as the hallmark of how political factions and outsiders mold public opinion. We also analyze the sentiment-topic prevalence relationship, detailing the trends that may show manipulation and attempts of propaganda by the involved parties. This will give a better understanding of the online discourse on the Israel-Palestine conflict and contribute to the knowledge on the dynamics of social media communication during geopolitical crises.


Machine learning applications in archaeological practices: a review

Bellat, Mathias, Figueroa, Jordy D. Orellana, Reeves, Jonathan S., Taghizadeh-Mehrjardi, Ruhollah, Tennie, Claudio, Scholten, Thomas

arXiv.org Artificial Intelligence

Artificial intelligence and machine learning applications in archaeology have increased significantly in recent years, and these now span all subfields, geographical regions, and time periods. The prevalence and success of these applications have remained largely unexamined, as recent reviews on the use of machine learning in archaeology have only focused only on specific subfields of archaeology. Our review examined an exhaustive corpus of 135 articles published between 1997 and 2022. We observed a significant increase in the number of relevant publications from 2019 onwards. Automatic structure detection and artefact classification were the most represented tasks in the articles reviewed, followed by taphonomy, and archaeological predictive modelling. From the review, clustering and unsupervised methods were underrepresented compared to supervised models. Artificial neural networks and ensemble learning account for two thirds of the total number of models used. However, if machine learning is gaining in popularity it remains subject to misunderstanding. We observed, in some cases, poorly defined requirements and caveats of the machine learning methods used. Furthermore, the goals and the needs of machine learning applications for archaeological purposes are in some cases unclear or poorly expressed. To address this, we proposed a workflow guide for archaeologists to develop coherent and consistent methodologies adapted to their research questions, project scale and data. As in many other areas, machine learning is rapidly becoming an important tool in archaeological research and practice, useful for the analyses of large and multivariate data, although not without limitations. This review highlights the importance of well-defined and well-reported structured methodologies and collaborative practices to maximise the potential of applications of machine learning methods in archaeology.


Characterizing Mechanisms for Factual Recall in Language Models

Yu, Qinan, Merullo, Jack, Pavlick, Ellie

arXiv.org Artificial Intelligence

Language Models (LMs) often must integrate facts they memorized in pretraining with new information that appears in a given context. These two sources can disagree, causing competition within the model, and it is unclear how an LM will resolve the conflict. On a dataset that queries for knowledge of world capitals, we investigate both distributional and mechanistic determinants of LM behavior in such situations. Specifically, we measure the proportion of the time an LM will use a counterfactual prefix (e.g., "The capital of Poland is London") to overwrite what it learned in pretraining ("Warsaw"). On Pythia and GPT2, the training frequency of both the query country ("Poland") and the in-context city ("London") highly affect the models' likelihood of using the counterfactual. We then use head attribution to identify individual attention heads that either promote the memorized answer or the in-context answer in the logits. By scaling up or down the value vector of these heads, we can control the likelihood of using the in-context answer on new data. This method can increase the rate of generating the in-context answer to 88\% of the time simply by scaling a single head at runtime. Our work contributes to a body of evidence showing that we can often localize model behaviors to specific components and provides a proof of concept for how future methods might control model behavior dynamically at runtime.


Optimization in Differentiable Manifolds in Order to Determine the Method of Construction of Prehistoric Wall-Paintings

Arabadjis, Dimitris, Rousopoulos, Panayiotis, Papaodysseus, Constantin, Exarhos, Michalis, Panagopoulos, Michalis, Papazoglou-Manioudaki, Lena

arXiv.org Artificial Intelligence

In this paper a general methodology is introduced for the determination of potential prototype curves used for the drawing of prehistoric wall-paintings. The approach includes a) preprocessing of the wall-paintings contours to properly partition them, according to their curvature, b) choice of prototype curves families, c) analysis and optimization in 4-manifold for a first estimation of the form of these prototypes, d) clustering of the contour parts and the prototypes, to determine a minimal number of potential guides, e) further optimization in 4-manifold, applied to each cluster separately, in order to determine the exact functional form of the potential guides, together with the corresponding drawn contour parts. The introduced methodology simultaneously deals with two problems: a) the arbitrariness in data-points orientation and b) the determination of one proper form for a prototype curve that optimally fits the corresponding contour data. Arbitrariness in orientation has been dealt with a novel curvature based error, while the proper forms of curve prototypes have been exhaustively determined by embedding curvature deformations of the prototypes into 4-manifolds. Application of this methodology to celebrated wall-paintings excavated at Tyrins, Greece and the Greek island of Thera, manifests it is highly probable that these wall-paintings had been drawn by means of geometric guides that correspond to linear spirals and hyperbolae. These geometric forms fit the drawings' lines with an exceptionally low average error, less than 0.39mm. Hence, the approach suggests the existence of accurate realizations of complicated geometric entities, more than 1000 years before their axiomatic formulation in Classical Ages.